Other *.b3D problems

BlitzMax Forums/MiniB3D Module/Other *.b3D problems

mongia2(Posted 2007) [#1]
Hi!
I've tried to substitute the "test.b3D" in "slidingCollisionDemo", to try the new .b3D supports, finding this bugs:
the geometry, the shape, the texture, the UV looks right, but materials, blends, cube/sphere modes, and scaledU/V have something wrong.

Following there are 2 comparison explicative screenshots:






To help, I've uploaded a part of .b3D (with texture & .gls for gile[s]) to test:

http://www.clickitaliansoftware.net/public/vgcgroup/ST3D/Temp/arco.rar

here the details:



H&K(Posted 2007) [#2]
wow.

Ive not done anything to speak of with MiniB3d, but I must say its looking good isnt it.

These errors are after all, "piddling". (I accept that they are errors, but it still looks really good).

1) in first picture looks like full reflection is on