Mesh Size function
BlitzMax Forums/MiniB3D Module/Mesh Size function
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The problem comme back about the mesh size I'm loading the patmaba.b3d model when i ask the size of the mesh, i receive for all meshwidth, meshheight and meshdepth function the following values : -2.00000000e+009 I'm not making scaling of the mesh. The only thing is rotate and positionentity. Ok, i have found the trouble BEFORE Self.Entity = LoadAnimMesh(pFile) REPLACED BY Self.Entity = LoadMesh(pFile) The size function is correctely. You have trouble when you ar using the LoadAnimMesh function and calling the function meshwidth, meshdepth, meshheight. the values is -2.0000000e+009 So, with this last function, my mesh is badly textured. |
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With LoadAnimMesh you need to find a valid child mesh for MeshWidth to work properly - B3D is the same. What do you mean your mesh is badly textured with LoadMesh? It should be the same as LoadAnimMesh. |
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Sorry, later in my code, i have found a superfluity entitycolor code. I have drop this line, now work correctly |