Blitz3d and MiniB3D
BlitzMax Forums/MiniB3D Module/Blitz3d and MiniB3D
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Hi all, So I've tried Blitz before and returning back to put up some demos again. I see a lot has changed since then. So I was wondering what is the difference between the now open source MiniB3D and Blitz3D, feature wise and other aspect? Thanks. |
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The main difference is that Blitz3D uses Directx 7, and MiniB3D uses OpenGL. Another difference is that MiniB3D works on Mac and Linux :-) |
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And some commands from Blitz3D are missing in miniB3D, Aligntovector for example. The new OpenB3D fork supports shaders and stencil shadows, we're still hunting bugs but it looks promising as a potent successor of vanilla miniB3D. |
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wow ok! good to know!! thanks a lot guys for the info :D |