Child collision detection

BlitzMax Forums/MiniB3D Module/Child collision detection

feeble1(Posted 2014) [#1]
Is MiniB3D capable of returning collision data for each child?
I see each child reacting to collisions but I am unable to get information with countcollisions().


markcw(Posted 2014) [#2]
It should work for child entities. You may not have enabled Collisions properly. There is an argument in EntityType called recursive which applies collision type to an entities children.


feeble1(Posted 2014) [#3]
Found the problem: me! I nested an UpdateWorld while trying to figure something out, then I neglected to remove it. It was causing my collision issues.

Thanks for the reply, munch.