Loadimage flags broke..?
BlitzMax Forums/MiniB3D Module/Loadimage flags broke..?
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Hello, So I was playing with the load image flags, and I found out that it seems that the flags don't really work or at least the mipmapping flag is broke I have to manually edit it to get it to change anything..? Has anyone else had problems with this.. Example of my changes no matter if I set the flag to 8 or any of the above it never changes anything.. so I have to manual edit it.. |
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Remember to use the ClearTextureFilters command after using Graphics3D to remove the default filters (mipmapping is one). |
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simonh, I was going through the code and see why there was so much blur on the texture and when making adjustments to the glTexParameteri to clear the blur. I couldn't figure out why it was always defaulting to the 8 flag. Thanks, |