Threaded MaxGUI
BlitzMax Forums/MaxGUI Module/Threaded MaxGUI
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Whenever I try to build an MaxGUI example in Threaded mode I get: Compile Error: Can't find interface for module 'maxgui.drivers' Build Error: failed to compile C:/Program Files (x86)/BlitzMax/mod/maxgui.mod/maxgui.mod/doc/canvasbeginpaint.bmx Is MaxGUI simply not working in threaded mode? |
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Have you compiled the maxgui mod threaded yet? |
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Yeah i tried, but it spits out Can't find interface for module 'maxgui.Localization'... And Localization.mod is compiled threaded. |
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Is your directory structure for maxgui correct? "The MaxGUI modules are in this folder structure : maxgui.mod - drivers.mod - maxgui.mod ... Place the maxgui.mod folder into the following location : BlitzMax/mod/ So, if you have BlitzMax installed (on Windows) in C:\Program Files, a typical path might look like : C:\Program Files\BlitzMax\mod\maxgui.mod\drivers.mod" |
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Yep everything should be in order, the error only happens when I build in Threaded mode. |
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Hmm the problem still exists, feels like I've tried everything :/ |
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Did you (re)build the maxgui module in threaded mode? From the commandline, from within your blitzmax/bin folder: bmk makemods -a -h maxgui (the '-a' tells it to rebuild whether it thinks it needs to or not, and the '-h' tells it to create the threaded version of the module) |