Setting a label to the size of the text inside it

BlitzMax Forums/MaxGUI Module/Setting a label to the size of the text inside it

Farflame(Posted 2010) [#1]
Is there a simple way to set the size of a label to the text it contains? I can't find anything in the manual, so at the moment I just set my font and text and just make the label far too big, so that the text doesn't spill outside the edges. I suppose I could write a little function to return the size in points and get the coords from that, but is there an automatic way?


Pülikum(Posted 2010) [#2]
I've been searching for a solution for this problem for a long time. There doesn't seem to be any solution yet but using DrawText in a Canvas.