Custom Mouse Pointer

BlitzMax Forums/MaxGUI Module/Custom Mouse Pointer

Ghost Dancer(Posted 2010) [#1]
Has anyone managed to do this?

I've found some old code here:

http://www.blitzmax.com/Community/posts.php?topic=69794#781771

but I can't get the C code to compile. I don't seem to have win32hwnd.h, which I think was from an older version.

I prefer to use standard pointers where possible but I need customs ones for some drag & drop functionality between 2 canvas gadgets.


jsp(Posted 2010) [#2]
I did ask this some time ago, but without success yet. Would be really nice to have though.


Ghost Dancer(Posted 2010) [#3]
Damn, not the answer I wanted to hear :(

I tried working round it by drawing a grahic on the canvas, but dragging from one canvas to another seems to halt the event queue until the mouse button is released, so no image can be drawn outside the initial canvas. So proper custom pointers are the only way to do this as there is no built-in drag cursor.