Scintilla Module?

BlitzMax Forums/MaxGUI Module/Scintilla Module?

Ked(Posted 2008) [#1]
Has anyone been working on a module for the Scintilla Editor?


Brucey(Posted 2008) [#2]
Only in relation to wxMax.

Seems to work quite well :



degac(Posted 2008) [#3]
wxMaxIDE...niiiiice!


SebHoll(Posted 2008) [#4]
Wow that is nice. I thought Scintilla was Windows/GTK+ only, though?


Ole JR(Posted 2008) [#5]
As of version 1.74, Scintilla runs natively on OS X to..


SebHoll(Posted 2008) [#6]
Using Cocoa or Carbon?


Brucey(Posted 2008) [#7]
C++ :-p


Ked(Posted 2008) [#8]
So does this mean that there is a possibility for a BlitzMax Module? :P


QuickSilva(Posted 2008) [#9]
Do you plan on releasing this in the future? Looks great!

Jason.


Brucey(Posted 2008) [#10]
Ked, there is a module, wxScintilla.mod, as part of the wxMax framework.
Very possible to make it a standalone module, but it's quite a large API.


QuickSilva(Posted 2008) [#11]
Sorry, I meant the actual IDE. It appears to have the simple look of the original but with function folding. Would be great!

Jason.


Ked(Posted 2008) [#12]
I'll take a look at it. Not sure about how much I can do, since I still classify myself as a "Beginner Coder." :P I might surprise myself, though.


Ked(Posted 2008) [#13]
Nope. Can't do it. :) Too much for me.


xlsior(Posted 2008) [#14]
Sorry, I meant the actual IDE. It appears to have the simple look of the original but with function folding. Would be great!


That really would be great -- the lack of Function Folding is really the only major drawback of the standard IDE in my book.