Now it's time for a BLITZGUI codearchive

BlitzMax Forums/MaxGUI Module/Now it's time for a BLITZGUI codearchive

wedoe(Posted 2006) [#1]
Thank's for the BLITZMAX GUI forum, now please give us a separate BLITZMAX GUI part of the code archieve too, just like you did for BlitzPlus Gui.... :o)


Grisu(Posted 2006) [#2]
There is or isn't there?


wedoe(Posted 2006) [#3]
There isn't !
...yet ?
:o)


CS_TBL(Posted 2006) [#4]
The code archives are currently a mess. Each max module should have its own menu, and for 'classic' blitzes there should be more menus too I think.

Also, the content should be cleaned up. Only handy structured code that complements the internal commandset should remain. All those "L@@K, my first program!" things should go. (to tutorials I think)


CS_TBL(Posted 2006) [#5]
What about this menustructure?

Max:

2D graphics
OGL graphics
Max3d graphics
GUI (custom GUI, no maxGUI)
MaxGUI
Algorithms/Math
File
Network
Audio
Userlibs
Misc

User input moves to either GUI or maxGUI



non-Max:

2D graphics
3d graphics
GUI (custom GUI, no B+)
Blitzplus
Algorithms/Math
File
Network
Audio
Userlibs
Misc

User input moves to either GUI or Blitzplus


Booticus(Posted 2006) [#6]
I'm all for a separate archive for a separate BLITZMAX GUI part of the code archives!


Yan(Posted 2006) [#7]
Wouldn't renaming the B+ GUI section to just GUI along with the bmx/bb filter be enough?

@CS_TBL - But don't we effectively have this when using the bmx/bb filter anyway?


Booticus(Posted 2006) [#8]
Thats an idea.