Installing wxMax

BlitzMax Forums/MaxGUI Module/Installing wxMax

juankprada(Posted 2013) [#1]
Hi all, I am starting with BM GUI programming and after noticing that MaxGUI is not that capable for what I need I tried installing wxMAX without success. In the website says that I should just put the module in the mod folder of my BM installation and it should work but I get a lot of reference errors when running a simple example.

Do I have to do something else to get it working?

Thanks


Henri(Posted 2013) [#2]
Hello,

two things to check:

1. MinGW . See this link

2. Latest version from SVN.
- Install Tortoise
- Goto Blitzmax\mod -folder
- Press right mousekey and select Tortoise SVN/Repo-browser
- Enter repository address: http://wxmax.googlecode.com/svn/trunk/
- Export needed module from here
- Rebuild all modules


-Henri


Yan(Posted 2013) [#3]
AFAIR, wxMax comes in both src only and pre-compiled flavours. Have you downloaded the correct version?


Henri(Posted 2013) [#4]
Yes, the precompiled version should work straight away (at least with Blitzmax default setup), but is bit outdated probably. Newest version can be found from SVN-repository.

-Henri


juankprada(Posted 2013) [#5]
I tried with the precompiled version, but it wont work. It looks like it was compiled with a different MinGW than the rest of BM modules. So I downloaded the SVN, replaced ld.exe and ar.exe from the BlitzMax/bin folder with the corresponding version of the MingW/bin folder. I did the same with the libraries in BlitzMax/lib. They were replaced with the versions in Mingw/bin.

Then I built all modules and I got things working. Thanks for your help guys