Installing wxMax
BlitzMax Forums/MaxGUI Module/Installing wxMax
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Hi all, I am starting with BM GUI programming and after noticing that MaxGUI is not that capable for what I need I tried installing wxMAX without success. In the website says that I should just put the module in the mod folder of my BM installation and it should work but I get a lot of reference errors when running a simple example. Do I have to do something else to get it working? Thanks |
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Hello, two things to check: 1. MinGW . See this link 2. Latest version from SVN. - Install Tortoise - Goto Blitzmax\mod -folder - Press right mousekey and select Tortoise SVN/Repo-browser - Enter repository address: http://wxmax.googlecode.com/svn/trunk/ - Export needed module from here - Rebuild all modules -Henri |
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AFAIR, wxMax comes in both src only and pre-compiled flavours. Have you downloaded the correct version? |
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Yes, the precompiled version should work straight away (at least with Blitzmax default setup), but is bit outdated probably. Newest version can be found from SVN-repository. -Henri |
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I tried with the precompiled version, but it wont work. It looks like it was compiled with a different MinGW than the rest of BM modules. So I downloaded the SVN, replaced ld.exe and ar.exe from the BlitzMax/bin folder with the corresponding version of the MingW/bin folder. I did the same with the libraries in BlitzMax/lib. They were replaced with the versions in Mingw/bin. Then I built all modules and I got things working. Thanks for your help guys |