Working with 3D

BlitzMax Forums/MaxGUI Module/Working with 3D

Twinprogrammer(Posted 2013) [#1]
Hey guys,

I know that you can use a canvas for Max2D drawing, but what about 3D? If you can use 3D, can you use miniB3D, or do you have to use the openGL?


dynaman(Posted 2013) [#2]
One of the MiniB3D examples is rendering in a canvas - so it can be used for that.


Twinprogrammer(Posted 2013) [#3]
Thanks!


Chapman7(Posted 2013) [#4]
Don't forget, to get key-inputs, you use BRL.PolledInput and EnablePolledInput() AND if you don't want to use a timer for rendering, you can replace WaitEvent() with PollEvent() It eats more of your CPU though.