irrKlang Listener Position?

BlitzMax Forums/Brucey's Modules/irrKlang Listener Position?

wmaass(Posted 2010) [#1]
In the 3D sound demo I made the listener go about in a circle instead of the "music" expecting to hear the sound pan - it doesn't. Am I missing something? I just did this:

Local pos3d:TIVec3d = New TIVec3d.Create(radius * Cos(posOnCircle), 0, radius * Sin(posOnCircle * 0.5))

_engine.SetListenerPosition(pos3d, New TIVec3D.Create(0, 0, 0))




wmaass(Posted 2010) [#2]
Seems to work on a different PC. Must be an issue with the sound card or drivers on the prior one.