circular Object[] freeze in BaH.Persistence
BlitzMax Forums/Brucey's Modules/circular Object[] freeze in BaH.Persistence
| ||
I like that module. :-) It works fine although there is one bug: It doesn't check if an Array entry is already serialized. So it happens that this code freezes: P.S.: Is there a reason why BaH.Persistence is hidden? It's great and it doesn't need too much documentation. |
| ||
I second the motion that the BaH.Persistence mod is awesome. |
| ||
That's going to be an iffy thing to fix. *yells "heathens", mumbles something about "manual serialization" and disappears into the fog* |
| ||
That's going to be an iffy thing to fix. Or not :-) Thanks for the heads up... Fixed. Apologies for the oversight. |