Problem using 'Volumes' mod.

BlitzMax Forums/Brucey's Modules/Problem using 'Volumes' mod.

Sokurah(Posted 2010) [#1]
It's probably just me being stupid, but there's something I can't figure out.

I've compiled the volumes mod to test it and it compiled fine and if I run the included example it works fine.
SuperStrict
Framework BaH.Volumes
Import BRL.Standardio
Print GetUserDocumentsDir()

However, when I try to use it in my current project I get this error;
Compile Error: Framework does not match commandline framework
Build Error: failed to compile C:/Documents and Settings/sb/Dokuments/Blitz/game/game.bmx

This is how the top of my program looks. The troublesome line is the Framework BaH.Volumes one and no matter where I put it I get the error above.
Framework brl.D3D7Max2D
Import brl.Retro
Import brl.Random
Import brl.PNGLoader
Import brl.JPGLoader
Import brl.FreeAudioAudio
Import brl.OGGLoader
Import pub.FreeJoy
Import brl.Retro
Import brl.DXGraphics
SetGraphicsDriver D3D7Max2DDriver()
Framework bah.Volumes
Import brl.Standardio

I am using BLIde if that is relevant.

What am I doing wrong?


xlsior(Posted 2010) [#2]
You can only use framework once -- change the Framework bah.volumes to:
import bah.volumes

and it should all be working fine.


Sokurah(Posted 2010) [#3]
Perfect!

I did think it didn't make sense to be able to import two frameworks, but it didn't occur to me that it could be imported instead.

Thanks. [imagine a thumbs-up smiley here] :)