GLMax2D example crashes in release mode
BlitzMax Forums/Brucey's Modules/GLMax2D example crashes in release mode
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When I try running the GLMax2D example in release mode, I get an "Unhandled Memory Exception Error". <edit> Sorry .. again anwered my own question .. :/ It seems that I needed to increase the array size in GLMax2D.bmx: Global color4ub:Byte[16] |
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That's interesting, because the "official" version is only 4 too. |