All bah modules via subversion?

BlitzMax Forums/Brucey's Modules/All bah modules via subversion?

Artemis(Posted 2008) [#1]
Hi Brucey,

why don't you make all of your great modules - provided at your site - available via subversion? It's much easier to get them from there than downloading them all and extraction them.

Thanks for your replay,
Artemis


Brucey(Posted 2008) [#2]
I'm slowly moving them over :-)

It's a lot of work, and some of them may not play nice under the MIT-style license, which means some may have to stay where they are now.
It takes time to sort everything out - per module. I check for updates (if there are new libs out for wrapping), test the mod to see it works properly, perhaps update the code, setup the repository, add a wiki entry, update the original page.

You'll see that some of them have moved already. But currently there are more in their original location than are at googlecode.

Sure, I could spend a weekend moving everything, but then I wouldn't get to play in Blitz :-)


Brucey(Posted 2008) [#3]
Oh, and on a happy note, Google Code have introduced some nice repository browsing utils.

You can now quickly see what's been happening in the repository : http://code.google.com/p/maxmods/source/list

:-)


Artemis(Posted 2008) [#4]
Thanks for reply Brucey. I can understand it.

Happy coding. ;-)


Dreamora(Posted 2008) [#5]
You can use http://www.origo.ethz.ch instead.
SVN + much more, closed and open source projects, you decide the license therefor.