Trying out wxMax: Errors

BlitzMax Forums/Brucey's Modules/Trying out wxMax: Errors

GW(Posted May) [#1]
I'm late to the party trying out the wx.mod.
I downloaded the mod from github and built it without error. The (10 year old) guide says I need to put some (10 year old) static libs in the lib folder under the mod, but this folder already has the libs so I didn't overwrite them.

When trying any example, I just get the error "the application was unable to start correctly 0x000007b".
Normally this is related to missing dll or something, but I dont know where this dll would come from.
I tried this on 2 seperate computers with the same results.
Any idea how I can fix this?
Am I supposed to somehow bind wxmax with maxgui?

Thanks

Edit: just to elaborate, this is vanilla-bmax, tdm-gcc5.1 all working fine.


GW(Posted June) [#2]
I noticed that when compiling an app with vanilla bmax vs NG. The compiler picking up different support libraries.
One reason I think the wx mod does not work with vanilla Bmax is that it's trying to dynamically load a 64bit dll. 'COMCTL32.dll'
This file exists in the system directory, but it's not being used by gcc.




Henri(Posted June) [#3]
Hi GW,

perhaps this might help ?

http://www.blitzmax.com/Community/posts.php?topic=107311#1328178

-Henri