Going Native
BlitzMax Forums/Brucey's Modules/Going Native
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Playing around with the parser this evening, and came up with this...SuperStrict Framework brl.standardio !' int c = 42; !' printf("c = %d\n", c);fflush(stdout); Which results in c = 42 !' - because it needs to be in a comment, otherwise MaxIDE thinks "int" should be "Int"... etc. Don't know if it has much potential as it stands, other than allowing me to do this: !' rmt_BeginCPUSample(delay, 0); For Local i:Int = 0 Until Rand(1000000) j :+ Sin(i) Next !' rmt_EndCPUSample(); ... where rmt_BeginCPUSample() and rmt_EndCPUSample() are macros rather than real functions, and are not necessarily compiled into the binary... Just a toy :-p |
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Sounds neat! Is there any way you could make the token start with the ' so that vanilla bmax will still compile? |
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I had something "similar" in mind (regarding conditionals): https://github.com/bmx-ng/bcc/issues/83 Instead of !' bla you'd better '! bla but as Brucey wrote "needs to be in a comment", I think he just had a typo. This addition is like "'bmk bla" which is already supported by BMK ng (and then doing some extra things). bye Ron |
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"'bmk bla" ?? |
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' creates version.txt and puts date in it ' @bmk include source/version_script.bmk ' @bmk doVersion source/version.txt bye Ron |
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I don't even know what that means. Is that documented somewhere? |
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Dunno...there is also a pre.bmk and post.bmk executed/ handled if they exist in the project folder and you compile something. Good to eg run hooks or create archives. Bye Ron |