Problem with modules after compiling

BlitzMax Forums/Brucey's Modules/Problem with modules after compiling

Hezkore(Posted 2016) [#1]
Right so, I've followed the "Win32 BlitzMax with GCC 4.x - HowTo" post and can compile FreeImage just fine.
But some modules are still not working correctly.

"bah.curses" (which I have no idea what it is) compiles without any errors or problems.
But compiling the examples gives me stuff like:


And I have moved over the libs from the mingw libs folder, so that file should be updated!
I also tried the "-lmsvcrt -lgcc" stuff but got the message "Redirection is not supported." then.

Compiling the module "beh.cegui" gives me the error:



Are these modules not updated, or am I doing something wrong?


MOBii(Posted 2016) [#2]
I had those problem in 4.7 also!

Follow this guide: Going crazy with Brucey's module :( by Henri
If you follow hes guide you don't need to care about the MinGW Files anymore!
Upgrade to: TDM MinGW 64bit 5.1.0-2
Compile the bmk-master to Threaded and build all mod's to Threaded version!
and then switch to: wx.mod, that is my advice!
wx can handle more or less everything and that include images.

Side notes:
You have a very good wx.wxScintilla examples that is working out of the box in wx.mod
I don't have cegui.mod installed anymore!