NG fails to build latest updates
BlitzMax Forums/Brucey's Modules/NG fails to build latest updates
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Hiya Brucey, I've updated all mods this evening to their latest versions from the repo, I'm getting duplicate errors... Compile Error: Duplicate identifier 'getclassnamew' found in module 'maxgui_win32maxguiex_common' and module 'pub.win32'. |
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For what it's worth, I just did a Rebuild All Modules (running from RAM disk so want to pre-build all) and got this near the end:Z:/Applications/BlitzMax/mod/brl.mod/httpstream.mod/httpstream.debug.win32.x64.a Build Error: failed to compile (1) Hmm, weirdly, just rebuilt with Verbose mode turned on, and it built fine! |
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Just a wonderment, but did you rebuild all the modules again? EDIT: Thats what happens when someone posts when ones phone rings mid post! :D Dabz |
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:-) Yeah, I also tried building all modules and also just doing a regular compilation, both fail unfortunately. What's the purpose of the .x files? I see they have win32 functions in them ( well, the ones I looked at anyway ), are they specific for windows builds? If so, what's the reason for implementing them? Cheers! |
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Oops. This comes from Win32 MaxGUI defining stuff that should be in pub.win32... ho hum. What's the purpose of the .x files? It's a way to give finer grained control over the definition of externed functions, whether the code that declares the extern should add it to its own header, and the real argument types. I'd be happy to implement it differently, if you come up with better solution to the problem ;-) |
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I'd be happy to implement it differently, if you come up with better solution to the problem ;-) Pre-processor magic? :p No no, was just curious :^) Thanks for the fast fix! |