Importing .a and .dll files
BlitzMax Forums/Brucey's Modules/Importing .a and .dll files
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I've recently and finally purchased a Macbook Pro and so far I'm really liking this new machine. I'm trying to import a subset of the Newton Dynamics 3.0 commands into blitzMAX for MacOS. I'm new to Xcode, and haven't imported external commands before. I've been able to successfully compile the .a file, my next question is what's next? Is there a tutorial that's MacOS related, or does it not make a difference? Thanks! Ben |
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It generally doesn't make a difference. You can use the usual Import "-l<library>" command. (where <library> is the name of your library less "lib" and ".a") |