wxProgress Dialogue compile error

BlitzMax Forums/Brucey's Modules/wxProgress Dialogue compile error

Pete Rigz(Posted 2013) [#1]
Hey, been a while since I last compiled TimelineFX and done a makemods on wxmax. Had a lot of problems just getting up to speed on the latest hoop jumping to get minGW working but all seems ok now.

Anyway, when trying run my app I'm getting the following error:

C:/BlitzMax148/mod/wx.mod/wxprogressdialog.mod/wxprogressdialog.release.win32.x86.a(wxprogressdialog.bmx.release.win32.x86.o):(code+0x166): undefined reference to `bmx_wxprogressdialog_pulse'


This is with the latest wx.mod from SVN, of the samples I ran they all seemed to run ok so I'm guessing it's built the module ok.

Any ideas? Thanks!


Brucey(Posted 2013) [#2]
Hallo :-)

Apologies. There was a typo in the cpp glue after my recent bool -> int conversion effort (Max uses ints, but wx uses bool for some values, which I need to convert between, especially on Windows where bool != int, and it sometimes causes issues).


Pete Rigz(Posted 2013) [#3]
That did the trick Brucey thanks :)