DebugStop -> Continue ?
BlitzMax Forums/BlitzMax Beginners Area/DebugStop -> Continue ?
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Hello, I'm trying to figure out why I don't get the Continue button after hitting a DebugStop. I've spend the last few hours trying to find out why and have no idea. I've seen someone mention it here. I have the same problem. I simply entered DebugStop in some example code, debug is on. It hits the DebugStop and I never get the icon to change (and no ability to continue). I'm using the demo (reported as 1.37) on Win7 x64. I suppose I could try a BLIde demo to validate functionality, but does it work on the demo version ? I really can't justify spending more on an editor than I would for Blitzmax just to get continue functionality so I do need to ensure that Blitzmax will actually work on my platform first. I might spend 40$ for BLIde, but 107$usd is too much. do you need any other information ? |
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That demo *really* needs updating. It is years out of date. If you set a breakpoint (DebugStop), the Build/Run button changes to a green circle (marked "continue"). Click that to resume your program execution. If you don't get that in 1.37, then I don't know. I'm using 1.48 and it works perfectly in that. Oh, you'll definitely want BLIde too. $107 for Blitzmax + BLIde is nothing, considering what you're getting. |
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I misunderstood the pricing I guess. I thought the BLIde price alone was 107$ .. if not, that's a completely reasonable price for the two together. I'm still searching on the BLIde website for where it is mentioned that the two are packaged together. I completely understand what you're saying - that is not the behavior on my system. |
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BLIde does not include BlitzMax. it's a separate product. |