learning materials

BlitzMax Forums/BlitzMax Beginners Area/learning materials

Cruis.In(Posted 2013) [#1]
Hey guys, I am looking for some material to expand my knowledge enough to do some stuff. Basically once I can see an example with explanations I can grasp the concept. There's nothing relative to programming that I haven't been able to grasp once I had something to start me off.

With that in mind I am looking for some information on how to implement saving/loading.

I am using blitzmax, and I understand that the fields of my types should be the variables I need to store, to recall a game state later on for all objects. As for the architecture of the code any tutorials would be good, articles, examples etc.

thanks.


Nest(Posted 2013) [#2]
I'd also like to see some good practice in this regard. I would assume it's a case of iterating through all lists, perhaps with a save function within each type, storing the necessary data into a file, then when it comes to loading, rebuilding the lists to their prior state with the create function reading from the save file?