Hey guys, I am looking for some material to expand my knowledge enough to do some stuff. Basically once I can see an example with explanations I can grasp the concept. There's nothing relative to programming that I haven't been able to grasp once I had something to start me off.
With that in mind I am looking for some information on how to implement saving/loading.
I am using blitzmax, and I understand that the fields of my types should be the variables I need to store, to recall a game state later on for all objects. As for the architecture of the code any tutorials would be good, articles, examples etc.
thanks.
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