slow muddy performance
BlitzMax Forums/BlitzMax Beginners Area/slow muddy performance
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Hi, Working on a longer game. 48 pictures that click along. In the middle of the game a "ding" noise becomes "dddddiiiiinnnnnnggggg" and the page flipping slows. Is Blitz capable of longer programs or do I have a code problem that slows and muddies or drags out the response? How do you keep longer performances sharp from start to end? I put in some delays but have no other ideas. Gerald |
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My guess would be a logic / loop error in your code. Just before your PlaySound call (or however you "ding") add: Print "DING!!" That message will appear in the output log each time the sound plays and I think the prolonged "dddddiiiiinnnngggg" will also come with a flurry of "DING!!" messages. Cheers Matt |
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When you are on picture 20 (say) you are loading and pasting 19 other pictures before picture 20 |