How can I handle opacity masks when drawing images
BlitzMax Forums/BlitzMax Beginners Area/How can I handle opacity masks when drawing images
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Hi, first of all forgive my poor english but I'm not native. :) I was building my tile engine and had to handle tiles transitions. Instead of drawing each kind of tile with any possibile transition I wanted to use opacity masks to be used when plotting a tile. Example: http://blogs.silverlight.net/blogs/msnow/archive/2008/08/25/terrain-tutorial-part-3-creating-smooth-tile-transitions-using-opacity-masks.aspx I mean, is there a way I can quickly merge an image with an opacity mask and then draw it? Any other approach suggestion?? Thanks :) |
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http://blitzbasic.com/Community/posts.php?topic=94692 |
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Can't see the pics but seems right what I'm looking into. I'll surely try it out. Thanks again Zeke! |
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They're my pics, I'll put them back up. Didn't know they went down. It's a bit of a fiddle to set up but it works very well. |