Simple 3d engin
BlitzMax Forums/BlitzMax Beginners Area/Simple 3d engin
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Hi all, myself and a couple of mates are building a spacetrade game in blitzmax,and some one had the bright idea of adding a 3d space combat subgame (like elete) good idea well all said then i tryed to use b3dsdk and found it would need a full rewirte to do the deed ,so i am asking does anyone know of a simple and easy to use 3d engin sutable for space combat type games, someone sugested leadworks buts its a bit overkill for the task, any sugestions welcome. |
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b3bsdk, just add quads |
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MiniB3D. It doesn't get any simpler. |
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Gimbal lock is the issue you're likely to be shying away from in b3dsdk. Minib3d (being based on b3d's architecture) is susceptible too. There is a modified version of minib3d that implements Quaternions to solve the problem. I personally have not played with it much, but other report success. Many "simple" engines don't implement a quaternion based system because they themselves are relatively simple... It's an issue that can be worked around in a number of ways depending on what you want to get out of it. I've run into it before a number of times but have been able to work my way through the problem in one way or another. |
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Thanks guys, having talke it through with the team we will start a recode useing b3dsdk, it was not as daunting as first thought, but we could do with some more help, can someone sugest a good b3dsdk tutorial, or even some conversion docs\tools form max, i am looking at a simple search and replace but it needs more that that, so any beginers tutorials ect will be most welcome anyhoo thanks agian guys. as ever most useful! |
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You could just use MiniB3D since it's just a b3d module for max... it's also cross platform if that's a factor for you... |