Drawing a selection box
BlitzMax Forums/BlitzMax Beginners Area/Drawing a selection box
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Hi, I'm positive this is a ridiculously simple question, but I can't quite get my head around it this evening. Performance wise, what is the best way to draw a selection box like the one in Paint, where the lines are dashed? Thanks. |
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My 2009 Christmas selection box: My favourite is Curly Wurly. I'm saving it for last. I realise this doesn't help. Not sure how to do the dotted line thing - is it imperative that you do that? Or can't you just use a normal line? |
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Mmm, Cadbury. Now I want a Curly Wurly. It's not really super important. I just think it looks better. |
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I have no idea how to do this code-wise, but an idea off the top of my head: Create a thin image, for example 1x8, where the first 4 pixels are white and the second 4 pixels are black (or transparent). And then use some kind of image tiling command to tile that strip the length of the box. Is that helpful? Personally I'm a sucker for Flakes, but they make a mess everywhere. |
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I have never heard of any of those candies before. Do they name candies differently in the UK than in the US? I wonder if we have the same candy with different names? |
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Do you mean of Cadbury's kind? |
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use GDI, http://www.blitzbasic.com/Community/posts.php?topic=56055 |
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this example is simple and does not really need time:Graphics 800,600 Global FirstMouseX%, FirstMouseY% Repeat Cls ' draw anything If MouseDown(1) Then If FirstMouseX=-1 Then FirstMouseX=MouseX() FirstMouseY=MouseY() EndIf zeit=MilliSecs() DrawSelectBox FirstMouseX,FirstMouseY,MouseX(),MouseY() zeit=MilliSecs()-zeit Print zeit Else FirstMouseX=-1 EndIf Flip Until KeyHit(Key_escape) Function DrawSelectBox(X%,Y%,EndX%,EndY%) SetColor 255,255,255 For I= 0 To EndX-X Step 10 DrawLine x+i,Y,X+I+4,Y DrawLine x+i,EndY,X+I+4,EndY Next For I= 0 To EndY-Y Step 10 DrawLine x,Y+i,X,y+i+4 DrawLine EndX,Y+i,EndX,y+i+4 Next End Function |