Particle Effects

BlitzMax Forums/BlitzMax Beginners Area/Particle Effects

TwoCorin517(Posted 2009) [#1]
Although I *could* use an existing particle effect engine, it probably wouldn't do exactly what I want.

I searched through the forums and didn't really find anything on creating a particle engine, although I could look at a C++ page or whatever, it'd be much more convenient to learn it in BMax and it'd make sure that I got a 2d rather than 3d particle effect...


grable(Posted 2009) [#2]
Theres really nothing special about particles, they are just sprites with a few extra variables.
Getting them to look and act good is the hard part ;)

But if you need an example to get you going, take a look at this (took me a few minutes, so its far from perfect)




Wiebo(Posted 2009) [#3]
You could check out the open source engine I am developing: http://code.google.com/p/particlesmax/
Even when it doesn't do what you need, you can alter it! :) (or request a feature ofc)