OpenAL best sound driver for Mac?
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Does OpenAL work well on a Mac? Which files do I need to make sure to include with my game with regards to OpenAL? Are there two different versions? Do I need to include both? I assume the answer is yes to both questions but I just wanted to check. I`m already using OpenAL with Vista, is it the best option for Mac users too? I guess I simply place them (.dlls?) in a folder along with my game? Thanks for any advice. Jason. |
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OpenAL is installed by default on Mac, so you may as well use it. You won't have to include any shared objects (dlls). |
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Just out of interest how well does it work? There are no sound delays for example are there? Is there a place to download the Vista .dlls to include with my game as I can only find the installers from the official Creative site. Jason. |
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Install OpenAL, nab the DLLs out of Windows/System32, then uninstall. |
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hey QuickSilva, your a grey alien framework user aren't you? if so in the AOTMG folder theres: OpenAL32.dll wrap_oal.dll if your not a framework user then download my Rubber Duck Shoot game from Pongo's rubber duck contest thread. |
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Cheers, yes I am a GreyAlien Framework user, I`ll take a look. Jason. |
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On Mac I'm just using FreeAudio |
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GFK: Does that still work when developing on XP 32 bit and releasing on Vista 64 bit and vice-versa? |