Where to Begin

BlitzMax Forums/BlitzMax Beginners Area/Where to Begin

xcessive(Posted 2009) [#1]
Well I just got Blitzmax and have been playing around with it. Im moving up from some simpler languages (mac game maker and silver creator) im pretty good with the older versions of basic with numbered lines etc.

Where would you recommend I start considering im using Blitzmax as a step up into OOP and harder programming, my eventual goal is to produce a simple escape velocity style or RPG game.


GaryV(Posted 2009) [#2]
The tutorials at these links should help:

http://blitzmax.com/Community/posts.php?topic=42519
http://blitzmax.com/Community/posts.php?topic=54579
http://blitzmax.com/Community/posts.php?topic=59509


plash(Posted 2009) [#3]
..and don't forget to use Google! ("site:www.blitzbasic.com blablbla")


Nate the Great(Posted 2009) [#4]
try making stuff like pong and then mess around with types, lists, inheritence, and other stuff. Thats how I did it.


lukehedman(Posted 2009) [#5]
Once you get the very basic (pun intended) stuff down, I'd recommend learning about fixed rate logic and/or delta timing first. It's important that your programs run at the same speed on different computers.

Just my opinion though...


xcessive(Posted 2009) [#6]
Woah this all sounds pretty confusing. Thanks though, i did all those computers and am planning a nice simple first game to begin with.