Where to Begin
BlitzMax Forums/BlitzMax Beginners Area/Where to Begin
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Well I just got Blitzmax and have been playing around with it. Im moving up from some simpler languages (mac game maker and silver creator) im pretty good with the older versions of basic with numbered lines etc. Where would you recommend I start considering im using Blitzmax as a step up into OOP and harder programming, my eventual goal is to produce a simple escape velocity style or RPG game. |
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The tutorials at these links should help: http://blitzmax.com/Community/posts.php?topic=42519 http://blitzmax.com/Community/posts.php?topic=54579 http://blitzmax.com/Community/posts.php?topic=59509 |
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..and don't forget to use Google! ("site:www.blitzbasic.com blablbla") |
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try making stuff like pong and then mess around with types, lists, inheritence, and other stuff. Thats how I did it. |
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Once you get the very basic (pun intended) stuff down, I'd recommend learning about fixed rate logic and/or delta timing first. It's important that your programs run at the same speed on different computers. Just my opinion though... |
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Woah this all sounds pretty confusing. Thanks though, i did all those computers and am planning a nice simple first game to begin with. |