New to BlitzMax
BlitzMax Forums/BlitzMax Beginners Area/New to BlitzMax
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Hi everyone. I'm new here and pretty hopeless at coding, but am going to give it my best shot trying to port some B3D code to BlitzMax so I can actually compile a game for my own platform, OS X. Please bare with me as I'll probably need a lot of help every step of the way. I have timer=CreateTimer(60)used for displaying logos at the beginning of the game and to have them displayed there for a certain amount of time. BlitzMax hasn't rejected this but it won't allow FreeTimer(timer)at the end before End Function. So I'm wondering what is the BlitzMax equivalent to this. |
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You can use: StopTimer( timer:TTimer ) As the documentation says: Once stopped, a timer can no longer be used. |
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Thanks for the quick assist :) |
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Hey cobra. Welcome! What did you use to write Soulless? :-) |
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Thanks Brucey. I started Soulless in NovaShell. But really can't code so didn't make a lot of progress. Then after searching for an engine that requires no programming I came across Power Games Factory. |
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Power Games Factory I'd never heard of it until now. A game-maker made with REALbasic... interesting :-) Programming is always something you can learn... and once you get the hang of it, you should find you can do much better than the constraints a game-maker holds you to. Just stick with it.. and you'll get there in the end! |