Wild Audio Sequencing Experiment <gone bizarre>

BlitzMax Forums/BlitzMax Beginners Area/Wild Audio Sequencing Experiment <gone bizarre>

Taron(Posted 2008) [#1]
Alright, so that's my first real attempt to get help on a wacky encounter here...

Today marks the first day I'm playing around with audio and I've gotten quite far, as far as I'm concerned, finding out how it appears to be working. I have this little sequencer running and it spits out a nice little doodle with even two different generated samples and a cute vibrato.

BUT... let it run for a few rounds and it somehow gets out of sync for no appearant reason as far as I can see. I even ended up splitting the melody into individul channels for every sound to check if it's a weird Blitz-internal-channel handling nonsense, but it made no difference. I left it like that for the sake of showing that it couldn't be this channel thing as far as I can tell.

HELP!

Code is crude, but here it goes...



daaan(Posted 2009) [#2]
Works pretty well here.