Here's an interesting testbed:
Well, well. I am enjoying my OOP. This testbed needs a (small; under 50x50) image file called image.png.
What I think SHOULD happen is the first image is drawn at the original size, the second image at 4 times larger and then the third image at the original size again. Well, that was the intent.
What actually happens is the third image is also drawn scaled.
I believe I understand what is actually happenning, but I wondered is this actually correct behaviour? If it is correct, is there an easy way around it? I can't set the scale while loading the image associated with for ShouldNotDrawScaled because it throws a compiler error of course.
What do y'all think?
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