basic animated mesh support ?
BlitzMax Forums/BlitzMax Beginners Area/basic animated mesh support ?
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Ive been working on a point and click adventure engine and was wondering what the easyest way of having a 3d character and rendered 2d backgrounds would be? minib3d? or is there a simpler option Pete |
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I'd also like to see some kind of support for this in 2dmax. Kind of like this: Begin3D() ' ' mesh, animated, render 3d objects, etc.. ' End3D() Ofcourse it has to be for both opengl and dx. |
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minib3D is a great option. Very simple to use. If you only want to do it on PC then use blitz3D sdk (or use both). |