TGaget: not found stupid question
BlitzMax Forums/BlitzMax Beginners Area/TGaget: not found stupid question
| ||
Hi, I try to run the TesGui.bmx from LogicGui and it gives me this error: TGadget not found I suppose that it means that MaxGui is not installed, but the problem is that it is. I setup the SVN, downloaded the files and they are all here. Also I've recompiled all modules, including MAxGui and I still have this problem Does anyone already had this? |
| ||
SOLVED Well in fact I needed to add : Import MaxGui.Drivers to import MaxGuy. This should be fixed in Logic Guy because it is anoing when you use it first |
| ||
Just pop the line into your header.txt file in the logicGUI folder and it'll be a default in every gui you create then, as I understand it. |
| ||
Just pop the line into your header.txt file in the logicGUI folder and it'll be a default in every gui you create then, as I understand it. Right. But keep in mind that every form can have it's own header file if needed. I added now the import to the delivered Header file as new users probably only use the new version of BlitzMax/MaxGui where the import is necessary . That should help for a smoother startup. |
| ||
Thanks, it works great now :) Your editor is fantastic. |
| ||
That's actually an understatement :-) Wish I could hurry up and finish this game I'm writing so I could actually have a crack at writing an application using it. |