TGaget: not found stupid question

BlitzMax Forums/BlitzMax Beginners Area/TGaget: not found stupid question

Nikko(Posted 2008) [#1]
Hi,

I try to run the TesGui.bmx from LogicGui and it gives me this error: TGadget not found
I suppose that it means that MaxGui is not installed, but the problem is that it is.

I setup the SVN, downloaded the files and they are all here.
Also I've recompiled all modules, including MAxGui and I still have this problem

Does anyone already had this?


Nikko(Posted 2008) [#2]
SOLVED

Well in fact I needed to add :
Import MaxGui.Drivers to import MaxGuy.

This should be fixed in Logic Guy because it is anoing when you use it first


Xerra(Posted 2008) [#3]
Just pop the line into your header.txt file in the logicGUI folder and it'll be a default in every gui you create then, as I understand it.


jsp(Posted 2008) [#4]
Just pop the line into your header.txt file in the logicGUI folder and it'll be a default in every gui you create then, as I understand it.

Right. But keep in mind that every form can have it's own header file if needed.

I added now the import to the delivered Header file as new users probably only use the new version of BlitzMax/MaxGui where the import is necessary . That should help for a smoother startup.


Nikko(Posted 2008) [#5]
Thanks, it works great now :)
Your editor is fantastic.


Xerra(Posted 2008) [#6]
That's actually an understatement :-)

Wish I could hurry up and finish this game I'm writing so I could actually have a crack at writing an application using it.