Convert old Blitz3d code
BlitzMax Forums/BlitzMax Beginners Area/Convert old Blitz3d code
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How can i convert this code to BlitzMax Can any body help with this Thanks |
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I belong to the group o'ppl who'd say "do a clean rewrite in BMax", note that I'm not into 3d, so I don't know how well the 3d would transport to BMax and some 3d lib I don't know about. |
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By installing MiniB3D then fiddling about a bit. I.e. The backslash for type field references isn't used in max - use a '.'. ; is a line separator in blitzmax, remarks use an apostrophe. |
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Ill be using the above code with LeadWerks engine if i can convert it to max first. Thanks |
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Reading this will do miracles. You cannot convert your code totally into blitzmax "first", since stuff like createSphere & 3rd dimension don't automatically exist in Bmax. I'd suggest reading carefully that above guide, then reading this guide and then using bmax + leadwerks framework together... and simply changing the necessary commands. There's no much other way around. Sorry if this comes "bit" late :) |