Does the Raknet library work in Blitzmax?
BlitzMax Forums/BlitzMax Beginners Area/Does the Raknet library work in Blitzmax?
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I'm putting together a simple little program to run over the internet, using the Raknet library. So far, it's all done in Blitz3D, but it doesn't use any 3D graphics and I require some drop-down menu's/combo-boxes etc, so would Blitzmax be more suitable? And does the Raknet library which works in Blitz3D also work in Blitzmax? |
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Raknet will work if someone write a module for it. Maybe someone already have. I don't know. |
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Look no further than http://www.blitzbasic.com/Community/posts.php?topic=72982 |
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Thanks, can I just check, Blitzmax has comboboxes, menu's etc... right? |
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Not BlitzMax directly, but via the MaxGui module you have access to all important Gui stuff. Overview of the gadgets: DESKTOP WINDOW BUTTON PANEL TEXTFIELD TEXTAREA COMBOBOX LISTBOX TOOLBAR TABBER TREEVIEW HTMLVIEW LABEL SLIDER PROGBAR MENUITEM NODE CANVAS |
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but via the MaxGui module you have access to all important Gui stuff Some of =( If you want things like PropertyGrid, other controls, and MUCH better interaction with your UI, go with Bruceys wxMax (wxWidgets) modules. |
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MaxGUI offers all that BM is targeted at: games and tools for games. Its not meant nor supported for writting of application, otherwise the core IO stuff wouldn't be ansi restricted but UTF |