AutoImageFlags
BlitzMax Forums/BlitzMax Beginners Area/AutoImageFlags
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I am using AutoImageFlags 0 to disable the blurring of my images which works fine if I load all of my images at the begining of my program but if I try to load them from inside my types then the AutoImageFlags seem to get ignored. Is there a reason for this? I assume that it is bad practice anyway to load images as types are created mid program. Correct me if I am wrong. Is this why the command doesn`t work in this way or is it a bug? Any advice would be great. Jason. |
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no. it is ok to load it in a type as long as you are not loading the same image everytime you create an instance that would be overkill. sometimes I load my images in a global with in the type and load the image only if it is null. maybe posting code will help someone figure out what you are doing wrong. |