CoreDuo -> PowerPC

BlitzMax Forums/BlitzMax Beginners Area/CoreDuo -> PowerPC

Proger(Posted 2007) [#1]
Hello everybody! Can I compile game on MiniMac CoreDuo, so that it works on Mac PowerPC?


JazzieB(Posted 2007) [#2]
No. You need to compile on a PowerPC Mac.


Proger(Posted 2007) [#3]
Unfortunately, PowerPC Mac's no longer on sale :(


tonyg(Posted 2007) [#4]
ebay?


Dreamora(Posted 2007) [#5]
Not fully correct:

Install Windows
Put PearPC on it
Install OSX on it
Compile it on OSX on PearPC

Wise advice: don't do it through parallels. Virtualizing an emulated OS wouldn't be a good idea performance wise ;-)


ImaginaryHuman(Posted 2007) [#6]
You can surely buy PPC macs still, but maybe not direct from Apple.


skidracer(Posted 2007) [#7]
I thought that since 1.24 or so PPC BlitzMax installed and worked fine under Rosetta on Intel Macs.


ImaginaryHuman(Posted 2007) [#8]
Does it compile ppc binary though?


Robert Cummings(Posted 2007) [#9]
well if the compiler works for ppc on an intel mac, it will produce ppc code.


JazzieB(Posted 2007) [#10]
That's all well and good, but I wouldn't feel comfortable releasing anything that I haven't actually tested on a real PowerPC Mac.


ImaginaryHuman(Posted 2007) [#11]
Does installing the PPC bmax also include the installation of the ppc xcode?


Brucey(Posted 2007) [#12]
Does installing the PPC bmax also include the installation of the ppc xcode?

To be able to compile Universal binaries, which Leopard can presumably do, you must already have a GCC that supports compilation of PPC code.

So, the answer to your question would be, no.