Debug+GUI Mode=Compiling Old Code,No Debug poss.
BlitzMax Forums/BlitzMax Beginners Area/Debug+GUI Mode=Compiling Old Code,No Debug poss.
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hello! i've got two problems when compiling my application: 1) i can only use debug-mode OR gui-mode. if i am trying to use both of them, it seems that the compiler tries to compile some very old code that i have written a week ago or so...but that is the first time i have this kind of problem (same as 2.). in the console i've got something like this: """""""""""""""""""""""""""""""" S C H R A N Z O N L I N E development snapshot ------------------------- experimental build - bitte mit Vorsicht geniessen :D Dein Username bitte: Alles klar, ! Starte Host... ...OK! Gebe hier die Server IP ein: """"""""""""""""""""""""""""" but the compiled stuff is NOT equal to the sourcecode! that is OLD code. :-\ 2) if i try to use debug mode, the application stops with an error and it's impossible for me to debug the code. the application crashes. i have read here in the forum that it has to do with with a too large debug code. but i can say: it worked for me quite well all the time. also here it is the first time it happened. i added the whole code, including everything you need to compile, if you are interest in compiling the code. it is the first time that i have written a network game, so it is bad style programming ;). do not be surprised.... http://rapidshare.com/files/50945457/SchranzOnline.zip sorry for my bad english :-\....it is a long time ago since i spoke english.... thank you :)! |
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Compiling works here for me! Maybe your BlitzMax installation needs reinstall? For the server: Building client Compiling:client.bmx flat assembler version 1.66 4 passes, 33231 bytes. Linking:client.debug.exe Executing:client.debug.exe S C H R A N Z O N L I N E development snapshot ------------------------- experimental build - bitte mit Vorsicht geniessen :D Alles klar, Bill Gates! Starte Host... ...OK! Baue Verbindung zu 127.0.0.1 auf... Erfolgreich verbunden, Baby ;) Erstelle ein virtuelles Objekt für die Peer-Kommunikation... ...OK! Process terminated and for the client: Building server Compiling:server.bmx flat assembler version 1.66 3 passes, 11651 bytes. Linking:server.debug.exe Executing:server.debug.exe SchranzOnline Server Autor: Stephan Schindel ----------------------- Verteile imaguläre Karten (kann je nach Rechenleistung etwas dauern)... ...OK! Erstelle Host und lausche an Port 8086... ...OK! Der Server ist gestartet. Ich warte auf 4 Spieler ;)... FOUR PLAYERS HAS BEEN CONNECTED TO THE HOST Verteile Karten auf Clients... ...OK! Process terminated |
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i reinstalled my blitzmax and it did not work either.......BUT....i removed the ".bmx" folder and removed the "client" & "client.debug" files......AND it worked! now i can debug the application and when i am using debug+gui mode it will compile the "new" code and not the old code anymore.... why is that so? |
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Do you have quickbuild checked? Try unchecking it and see if it works. I find that MaxIDE works better with it off. |