Import
BlitzMax Forums/BlitzMax Beginners Area/Import
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Is there a way to get the IDE to highlight commands from an imported Module like MiniB3d? |
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The functions/Types in the module need to be documented : Rem bbdoc: blah blah... End Rem Function myModuleFunction() End Rem then you simply run "Document Modules" from the Program Menu. Oh, and the module itself needs to be bbdoc'd too : Rem bbdoc: This is my module End Rem Module BaH.MyModule |
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What if I import BMX files not modules and I want those commands (Functions) to be highlighted?? |
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Could you manually add them to commands.txt in docs/bmxmods? Probably depend how many there are I suppose but you could write a program for it. |
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oh ok... I just thought that maybe there was a quick and dirty way.... I'm playing with miniB3d as a BMX import, not a module. Thanks for that tip though. Regards, Eric |
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TonyG I did what you siggested and it worked. The only problem is that if I do need to docmods it erases. I'm wondering if BRL could add an option of additional Keywords. or something of the sort. |