simple yet impressive examples

BlitzMax Forums/BlitzMax Beginners Area/simple yet impressive examples

Rozek(Posted 2007) [#1]
Hello folks,

does anybody of you know of any simple but still impressive BlitzMax examples?

As an explanation: I just ran across Simon H.s "fireworks" example - and was impressed by its perfect ratio of "effect" vs. "effort". I took it, ported it to (Blitz)Lua - and it (fire)works! On any platform (Windows XP, MacOS X and Linux)!

Now I'm looking for other "hot" stuff which would be "cool" to port (just to use my son's metaphors)

There are not many restrictions (2D graphics, 3D graphics (no OpenGL yet, please), audio, networking, games, etc. - everything would be fine)

I'm looking forward to your ideas!


QuietBloke(Posted 2007) [#2]
have you tried looking through the 256byte coding thread ?
There are some very cool effects in there.


Rozek(Posted 2007) [#3]
Great idea!

Just looked into the thread briefly - dozens of code examples. Will have to look into it later when having more time!

Thanks for the hint!


xMicky(Posted 2007) [#4]
I don't know whether it is simple because its a lot larger than 255 bytes (drawing moving polygons and testing for collisions):
http://www.blitzbasic.com/Community/posts.php?topic=66728#749817


Rozek(Posted 2007) [#5]
Michael,

thank you very much - of course, I'm not limited to 25x characters ;-)