Bizarre graphics timing / resolution problem

BlitzMax Forums/BlitzMax Beginners Area/Bizarre graphics timing / resolution problem

DaMaul(Posted 2007) [#1]
Hi guys, I've been experimenting with trying to get movement as solid as possible, so I've been messing around with various frame timing techniques.

Along the way I've been noticing weird flickering and glitching at certain resolutions and vsync settings and I can't figure out if the problem is down to my coding, my pc, my monitor or some weird bug deep down inside blitzmax.

I've put together this test app which hopefully will show the problem:



It's a modified version of the starfield example from the blitzmax examples. I've set up lots of test case at the start of the program, please try uncommenting them one at a time and running the program. Hopefully it should be fairly obvious what is happening differently in each case.

I'd be very interested in whether or not people spot the same results as me.

As I think it could be a hardware thing, my spec is: Acer Ferrari laptop running into an external monitor. Athlon XP64 processor, ATI mobilty radeon 9700 and a Dell 2001fp LCD monitor ( native resolution 1600*1200 at 60hz ).

Thanks in advance to anyone who takes the time to help me out! :)


DaMaul(Posted 2007) [#2]
-duplicate post removed :)