aa problem
BlitzMax Forums/BlitzMax Beginners Area/aa problem
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having trouble doing antialiasing on polygons. Line smoothing works just fine but how do I do it with polygons? |
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you have to set the blend mode to alpha saturation and have a destination alpha channel, afaik |
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How do I do that? |
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Not sure if you need dest alpha but I think so. see the opengl docs about setting the blend mode. no idea about dx. |
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e.g glEnable(GL_BLEND) glBlend(GL_SRC_ALPHA_SATURATE,GL_ONE) that may not be the right combo but its along those lines, and this is gl only. |