Intel Compilation Error

BlitzMax Forums/BlitzMax Beginners Area/Intel Compilation Error

Banshee(Posted 2006) [#1]
I get this when I build all modules
Building Modules
Compiling:blitz_app.c
Compiling:blitz_types.c
Compiling:blitz_cclib.c
Compiling:blitz_memory.c
Compiling:blitz_module.c
Compiling:blitz_object.c
Compiling:blitz_string.c
Compiling:blitz_array.c
Compiling:blitz_gc.c
Compiling:blitz_handle.c
Compiling:blitz_debug.c
Compiling:blitz_incbin.c
Compiling:blitz_ex.c
Compiling:blitz_ex.macos.x86.s
Compiling:blitz_gc.macos.x86.s
Compiling:blitz_ftoi.macos.x86.s
Compiling:blitz.bmx
sh: line 1: /Applications/BlitzMax/bin/fasm2as: No such file or directory
Fasm2as failed - please contact BRL!
Process complete


And I get this when I compile my program
Building Permission Fixer 303
Compiling:Permission Fixer 303.bmx
sh: line 1: /Applications/BlitzMax/bin/fasm2as: No such file or directory
Fasm2as failed - please contact BRL!
Process complete


Fresh install of OSX (clean install), have fixed permissions, have rebooted into single user and "fsck -fy", have no extra fonts and fresh preferences folder from install. BMax is updated to the latest download (1.22) and I have syncronised modules. Running software updated Mac OS X 10.4.7 (8J2135) and XCode 2.3 (the 900mb download version).

I have GUI expansion but other than tying it to my forum account I have not download or done anything regarding that, although am using it in my program.


skidracer(Posted 2006) [#2]
Eek, as it says fasm2as should be in your blitzmax/bin folder.

You may want to try the 1.20 intel update before the 1.22 intel update incase it was left out of the 1.22 distribution by mistake.


Banshee(Posted 2006) [#3]
Sorted, thank you ! :-D