"Extern" Sendkey/ keybd_Event
BlitzMax Forums/BlitzMax Beginners Area/"Extern" Sendkey/ keybd_Event
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Hi All, Well, since I'm new to doing this, i was wondering if you all-knowing users out there could help: I need to be able to use these functions in BlitzMax- SendKey is most preferable however. http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/WinUI/WindowsUserInterface/UserInput/KeyboardInput/KeyboardInputReference/KeyboardInputFunctions/keybd_event.asp http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/WinUI/WindowsUserInterface/UserInput/KeyboardInput/KeyboardInputReference/KeyboardInputFunctions/SendInput.asp I was wondering if any of you could get these working in BlitzMax? I don't know enough about them to do it myself, but I am willing to learn so if someone does it could you explain a bit about what was done? Call this a hole in my knowledge! :D Cheers for your help. |
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here's a simple way to do it, plus it's cross-platform. |
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Thanks for the idea, but this doesn't quite do what I need (I need to send a print_screen so that windows itself thinks I pressed it, and actually does the print screen) However, thanks for this code. I wasn't aware of this functionality in max. You just made a crapload of my code obsolete!! ;) |
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Extern "win32" Function keybd_event(bVk:Byte,bScan:Byte,dwFlags,dwExtraInfo Ptr) End Extern i tried SendInput but because of the way BlitzMax handles Types makes it very hard to use SendInput. |
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This will do, Thanks very much. Damn, looked easy too :) Time to test it! |
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I would like to say Thanks to Khomy Prime. This code got around a huge problem we were having- Thanks! |
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I have some code in the archives that uses SendInput to simulate mouse clicks. Would be a good basis for someone wanting to add keyboard input. |
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Yeah, the ability to simulate mouse input is great. The problem I was having was that I was using blitzmax but rendering in another window, without a max window being active, so no Max input (keyboard or mouse) would work. The above worked perfectly. I didnt know about the mouse stuff originally and thought I would be stuck. I never knew how easy it was :) |
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oops...lol just noticed this...you're welcome Cygnus, anytime. |