memory allocated never going down?
BlitzMax Forums/BlitzMax Beginners Area/memory allocated never going down?
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EDIT: mem alloc does go down, i still have memory problems ! Im having some memory management problems with my program. GCCollect flickers inbetween 500 and an amount depending on the amount of objects I have (about 200 per object) I look in the task manager, for each time I create an object, the memory usage goes up about 1 MB, never goes down even when they are destroy. When I say object, I mean a GUI window object I made, I expect them to use about 1 mb of memory each, but not permanently. Im also passing the windows handle (HandleFromObject) to LUA , and eventually using those handles later (HandleToObject), that probably poses a slight memory leak if I dont release the handles? Any help here? Thank you :D (oops, didnt mean it to be in beginners area) |
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