Do TGadgets have SetGadgetText, etc?
BlitzMax Forums/BlitzMax Beginners Area/Do TGadgets have SetGadgetText, etc?
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Just thought it would make sense to have:btnOne:TGadget = CreateButton(...) btnOne.SetText("Hello") rather than (or in addition to): btnOne:TGadget = CreateButton(...) SetGadgetText(btnOne,"Hello") This would make it even more OOP-like for those that like that sort of thing ;) Russell |
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Many of those things are present. But you need to use Blide or own Hotdocs to use them usefully as such things are not really documented. |
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Russell, have you tried that as the method is SetText? |
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What is 'Hotdocs' ? |
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Hotdocs (link obtained by typing 'Hotdocs' into the new, superfast search engine available here on bb.com :) |